ft.com - 6/5/2009
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Nintendo tried and rejected the motion-sensing technology that Sony and Microsoft are counting on to catch up in the video game wars, the company’s president told the Financial Times. Satoru Iwata said his company had made experimental games controlled by camera-based sensors, but got better ...
gamingheaven.net - 6/2/2009
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gamingheaven.net —
was a classic on the Nintendo Entertainment system
eons ago and many people still hold it in...
regard as one of the best boxing games of all time. With a fantastic combination of intense accuracy and demanding gameplay it is a tough act for developer ...
(more)
Punch Out!! (Wii)
futurelooks.com - 6/9/2009
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futurelooks.com —
The Nintendo Wii launched about two and a
half years ago, so the initial shine of novelty...
has started to wear off, if only a little. As such, Nintendo needed to bring something new, fresh and exciting to the console for E3 Expo 2009 in Los Angeles. ...
(more)
E3 Expo 2009: Cool New Games for the Nintendo Wii
vr-zone.com - 6/5/2009
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vr-zone.com —
Nintendo has been releasing various colors for its
Wii console but it just lacks black. Today, Nintendo...
announced that it will be launching a black-colored Wiiin Japan on 1st August along with its peripherals.
(more)
Black Nintendo Wii, Red DSi All Set
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Nintendo Rejected Microsoft's, Sony's Motion-Sensing Technologies - President
X-bit labs —
... that enable motion-sensing game controllers recently announced by Microsoft Corp. and Sony Computer Entertainment Inc., but rejected them since existing technology that power Wiimote proved to be more accurate. Until they say when they are releasing it, how much it costs and what software it comes with, we will not know whether that is the route we should have taken. However, I think they could not choose to release exactly the same thing, said Mr. Iwata in an interview with Financial Times . Microsoft s motion-sensing device for the Xbox 360 video game console ...
Nintendo criticizes Xbox 360 and PS3 motion-sensing technologies
DV Hardware —
... accelerometers it eventually chose to use for the Wii console.
Nintendo tried and rejected the motion-sensing technology that Sony and Microsoft are counting on to catch up in the video game wars, the companys president told the Financial Times.
Satoru Iwata said his company had made experimental games controlled by camera-based sensors, but got better results with the accelerometers it eventually chose to use for its Wii console.
Source: FT Nintendo criticizes Xbox 360 and PS3 ...
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