New Year's Day Shortbread
The Tech Report: News —
... Software and gaming XFastest posts Nvidia ForceWare 185.20 with support for ambient occlusion and new Folding@Home GPU client Dev-Team's 0.9.1 beta yellowsn0w 3G unlock application Engineering Windows 7: at home with HomeGroup in Windows 7 UX Evangelist on Office 14 : TAP and beta specifics emerge Who leaked Windows 7? AnandTech on Open CL 1.0 : the road to pervasive GPU computing MVKTech releases NiBiTor v4.7 WSJ on playing the fool : how Sony inadvertently helped a competitor and lost position in the video ...
Playing the Fool
GamingHeaven.net —
... support, only to be thrust aside by a new and conquering power. First came Magnavox Odyssey (in the 1970s), then Atari consoles, then Nintendo, which dominated the market for the better part of the 1980s. In the early 1990s, Nintendo's Super NES and Sega Genesis battled each other for supremacy. Each found enough competitive room to lay the groundwork for the modern videogame console, which has become something like a dedicated personal computer.
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Source: WSJ ...
Report: Sony's Cell Dev Cost $400 Million, Aided Microsoft Tech
GamingHeaven.net —
... The Wall Street Journal reports on a new book by two leading figures in the Cell's design, David Shippy and Mickie Phipps. ...
Engineers say Sony R&D cash went into the Xbox 360's CPU
The Tech Report: News —
... 9:45 AM on January 2, 2009 The Xbox 360 has turned out to be a formidable competitor to the PlayStation 3, and Sony may have unknowingly contributed to its success. So say David Shippy and Mickie Phipps, who wrote a book about how IBM engineers quietly built the 360's Xenon processor in parallel with the PS3's Cell CPU. The Wall Street Journal has the details : When the companies entered into their partnership in 2001, Sony, Toshiba and IBM committed themselves to spending $400 million over five years to design the Cell, not counting the millions of dollars it would take to ...
New Book Explains How Sony Unknowingly Helped Microsoft
Overclockers Club news Feed —
... In 2001, Sony partnered with Toshiba and IBM to create the Cell processor for its upcoming PlayStation 3 console. Sony wanted a brand new processing architecture, so the three companies committed themselves to spending $400 million over five years to design the Cell, not to mention the additional costs of building two production facilities. The target launch date for the PlayStation 3 was Christmas 2005. Little did Sony know that in late 2002, IBM would be approached by Microsoft to create the chip for its upcoming rival game console, the soon-to-be-named Xbox ...
IBM engineers: Microsoft Xbox 360 profited from PS3 Cell development
DV Hardware —
... their own chip, to be built around the core that IBM was still building with Sony.
All three of the original partners had agreed that IBM would eventually sell the Cell to other clients. But it does not seem to have occurred to Sony that IBM would sell key parts of the Cell before it was complete and to Sony's primary videogame-console competitor. The result was that Sony's R&D; money was spent creating a component for Microsoft to use against it.More details at WSJ. IBM engineers: Microsoft Xbox 360 profited from PS3 Cell ...



